Skyrim VR Settings Menu
Vibration | bGamepadRumble= | |
Difficulty | iDifficulty= | |
Show Floating Markers | bShowFloatingQuestMarkers= | |
Save on Rest | bSaveOnRest= | |
Save on Wait | bSaveOnWait= | |
Save on Travel | bSaveOnTravel= | |
Save on Character Menu | bSaveOnPause= fAutosaveEveryXMins= |
Brightness | fGamma= | |
HUD Opacity | fHUDOpacity= | |
Actor Fade | fLODFadeOutMultActors= | |
Item Fade | fLODFadeOutMultItems= | |
Object Fade | fLODFadeOutMultObjects= | |
Grass Fade | fGrassStartFadeDistance= | |
Dialogue Subtitles | bDialogueSubtitles= | |
General Subtitles | bGeneralSubtitles= |
Master | fAudioMasterVolume= | |
Effects | fVal0= | |
Footsteps | fVal1= | |
Voice | fVal2= | |
Music | fVal3= |
Turning mode | bGamepadLookAngleSnapping= | |
Snap Transition | bGamepadLookAngleSnapSmoothing= | |
Angle Snap Amount | bGamepadLookAngleSnapAmount= | |
Gradual Snap Rotation Speed | bGamepadLookAngleSnapSmoothingSpeed= | |
Smooth Rotation Speed | fGamepadHeadingSensitivity= | |
Movement Mode | bDirectMovementWithWands= | |
Direct Movement Mode | bUseWandDirectionalMovement= | |
Compass Position | iCompassPosition= | |
Main Hand | bLeftHandedMode= | |
Show Hands While Sheathed | bShowHandsWhileSheathed= | |
Height | fCharacterHeightOffset= | |
Movement Speed | fMovementSpeedPercent= | |
Crosshair | bWandCrosshairEnabled= | |
Physical Sneaking | bComfortSneak= | |
Realistic Swimming | bComfortSwim= | |
Realistic Shield Grip | bRealisticShield= | |
Realistic Bow Aiming | bUseRealisticBowAiming= | |
FOV Filter While Turning | bComfortModeWhileTurning= | |
FOV Filter While Moving | bComfortModeWhileMoving= | |
FOV Filter Strength | fComfortModeSize= |
Quality | iQualityPreset= | |
Supersampling | fRenderTargetSizeMultiplier= | |
Dynamic Resolution | bEnableAutoDynamicResolution= | |
Shadow Quality | iShadowMapResolution= | |
Shadow Distance | fShadowDistance= | |
Rain Occlusion | bUsePrecipitationOcclusion= | |
Temporal AA | bUseTAA= | |
Foliage Shadows | bTreesReceiveShadows= | |
Disable Model LODs |
fMeshLODLevel2FadeDist= fMeshLODLevel1FadeDist= |
|
Disable Tree LODs |
fMeshLODLevel2FadeTreeDistance= fMeshLODLevel1FadeTreeDistance= |
|
Tree LOD Distance | fTreesMidLODSwitchDist= | |
Skinned Trees | bRenderSkinnedTrees= | |
Animated Trees | bEnableTreeAnimations= | |
Actor Fade | ( Duplicate ) | Same settings exist in "Display" tab. |
Item Fade | ( Duplicate ) | Same settings exist in "Display" tab. |
Object Fade | ( Duplicate ) | Same settings exist in "Display" tab. |
Grass Fade | ( Duplicate ) | Same settings exist in "Display" tab. |
These settings doesn't appear in game menu but still affect the game.
Default Value | ||
---|---|---|
iVRWindowSize | 1024 | Square aspect ratio Min: 2 |
fVrScale | 69.9912 | Adjusts world scale |
bDisableAutoSave | 0 | 0: Autosave enabled 1: Autosave disabled |
bCharacterLighting | 1 | Fake character glow 0: Disabled 1: Enabled |
bForceNPCsUseAmmo | 0 | NPCs can shoot infinitely if this is disabled. 0: Disabled 1: Enabled |
bShowCompass | 1 | Toggle compass 0: Disabled 1: Enabled |
Settings -> Gameplay
Name | Ini | Value | Description / Comment | Default Value | Category |
---|---|---|---|---|---|
Vibration | bGamepadRumble | 0 | 0: Off / 1: On | 1 | Controls |
Difficulty | iDifficulty | 2 | 0: Novice 1: Apprentice 2: Adept 3: Expert 4: Master 5: Legendary | 0 | GamePlay |
Show Floating Markers | bShowFloatingQuestMarkers | 0 | 0: Off / 1: On | 1 | GamePlay |
Save on Rest | bSaveOnRest | 0 | 0: Off / 1: On | 1 | MAIN |
Save on Wait | bSaveOnWait | 0 | 0: Off / 1: On | 1 | MAIN |
Save on Travel | bSaveOnTravel | 0 | 0: Off / 1: On | 1 | MAIN |
Save on Character Menu | bSaveOnPause | 0 | 0: Off / 1: On | 1 | MAIN |
Save on Character Menu Options | fAutosaveEveryXMins | 15.0 | 60 Mins: 60.0 45 Mins: 45.0 30 Mins: 30.0 15 Mins: 15.0 10 Mins: 10.0 5 Mins: 5.0 | 15.0 | SaveGame |
Settings -> Display
Name | Ini | Value | Description / Comment | Default Value | Category |
---|---|---|---|---|---|
Brightness | fGamma | 1.0 | -- Default Slider -- Min: 0.6 Max: 1.4 | 1.0 | Display |
HUD Opacity | fHUDOpacity | 1.0 | -- Default Slider -- Min: 0.0 Max: 1.0 | 1.0 | MAIN |
Actor Fade | fLODFadeOutMultActors | 20.0 | -- Quality Preset -- Low: 6.0 Medium: 6.0 High: 6.0 -- Default Slider -- Min: 5.0 Max: 15.0 | 6.0 | LOD |
Item Fade | fLODFadeOutMultItems | 15.0 | -- Quality Preset -- Low: 3.0 Medium: 3.0 High: 3.0 -- Default Slider -- Min: 1.5 Max: 10.0 | 3.0 | LOD |
Object Fade | fLODFadeOutMultObjects | 35.0 | -- Quality Preset -- Low: 5.0 Medium: 5.0 High: 5.0 -- Default Slider -- Min: 5.0 Max: 30.0 | 5.0 | LOD |
Grass Fade | fGrassStartFadeDistance | 10000.0 | -- Quality Preset -- Low: 1500.0 Medium: 3500.0 High: 5000.0 -- Default Slider -- Min: 0.0 Max: 7000.0 | 3500.0 | Grass |
Dialogue Subtitles | bDialogueSubtitles | 0 | 0: Off / 1: On | 0 | Interface |
General Subtitles | bGeneralSubtitles | 0 | 0: Off / 1: On | 0 | Interface |
Settings -> Audio
Name | Ini | Value | Description / Comment | Default Value | Category |
---|---|---|---|---|---|
Master | fAudioMasterVolume | 1.0 | -- Default Slider -- Min: 0.0 Max: 1.0 | 1.0 | AudioMenu |
Effects | fVal0 | 1.0 | -- Default Slider -- Min: 0.0 Max: 1.0 | 1.0 | AudioMenu |
Footsteps | fVal1 | 1.0 | -- Default Slider -- Min: 0.0 Max: 1.0 | 0.8 | AudioMenu |
Voice | fVal2 | 1.0 | -- Default Slider -- Min: 0.0 Max: 1.0 | 0.8 | AudioMenu |
Music | fVal3 | 0.25 | -- Default Slider -- Min: 0.0 Max: 1.0 | 0.5 | AudioMenu |
Settings -> VR
Name | Ini | Value | Description / Comment | Default Value | Category |
---|---|---|---|---|---|
Turning mode | bGamepadLookAngleSnapping | 0 | 0: Smooth / 1: Snap | 1 | VRInput |
Snap Transition | bGamepadLookAngleSnapSmoothing | 0 | 0: Instant 1: Gradual | 1 | VRInput |
Angle Snap Amount | bGamepadLookAngleSnapAmount | 45.0 | -- Default slider -- Min: 15.0 Max: 90.0 | 45.0 | VRInput |
Gradual Snap Rotation Speed | bGamepadLookAngleSnapSmoothingSpeed | 360.0 | -- Default slider -- Min: 180.0 Max: 720.0 | 360.0 | VRInput |
Smooth Rotation Speed | fGamepadHeadingSensitivity | 0.8 | -- Default slider -- Min: 0.6445 Max: 1.6556 | 0.6667 | Controls |
Movement Mode | bDirectMovementWithWands | 1 | 0: Teleport / 1: Direct Movement | 0 | VRInput |
Direct Movement Mode | bUseWandDirectionalMovement | 0 | 0: HMD-Relative / 1: Wand-Relative | 1 | VRInput |
Compass Position | iCompassPosition | 2 | 0: Low 1: High 2: Off | 0 | MAIN |
Main Hand | bLeftHandedMode | 0 | 0: Right / 1: Left | 0 | VRInput |
Show Hands While Sheathed | bShowHandsWhileSheathed | 1 | 0: Off / 1: On | 1 | VRInput |
Height | fCharacterHeightOffset | 0.0 | -- Default slider -- Min: -5.0 Max: 60.0 | 0.0 | VR |
Movement Speed | fMovementSpeedPercent | 0.75 | -- Default slider -- Min: 0.5 Max: 1.0 | 1.0 | Controls |
Crosshair | bWandCrosshairEnabled | 0 | 0: Off / 1: On | 1 | MAIN |
Physical Sneaking | bComfortSneak | 0 | 0: Off / 1: On | 1 | VR |
Realistic Swimming | bComfortSwim | 0 | 0: Off / 1: On | 1 | VR |
Realistic Shield Grip | bRealisticShield | 1 | 0: Off / 1: On | 1 | VR |
Realistic Bow Aiming | bUseRealisticBowAiming | 1 | 0: Off / 1: On | 0 | VRWand |
FOV Filter While Turning | bComfortModeWhileTurning | 0 | 0: Off / 1: On | 1 | VRComfort |
FOV Filter While Moving | bComfortModeWhileMoving | 0 | 0: Off / 1: On | 1 | VRComfort |
FOV Filter Strength | fComfortModeSize | 0.5 | -- Default slider -- Min: 0.75 Max: 0.15 | 0.5 | VRComfort |
Settings -> VR Performance
Category | Name | Value | Description / Comment | Default Value | |
---|---|---|---|---|---|
Quality | iQualityPreset | 2 | 0: Low 1: Medium 2: High | 1 | VRPerformance |
Supersampling | fRenderTargetSizeMultiplier | 1.0 | -- Default Slider -- Min: 1.0 Max: 2.0 | 1.0 | VRDisplay |
Dynamic Resolution | bEnableAutoDynamicResolution | 0 | 0: Off / 1: On | 1 | Display |
Shadow Quality | fShadowDistance | 4000.0 | -- Quality Preset --- Low: 2000.0 Medium:3000.0 High: 4000.0 -- Default Slider -- Min: 2000.0 Max: 4000.0 | 2000.0 | Display |
Shadow Quality | iShadowMapResolution | 4096 | Low: 1024 High: 2048 | 2048 | Display |
Rain Occlusion | bUsePrecipitationOcclusion | 1 | -- Quality Preset -- Low: 0 Medium: 0 High: 1 | 0 | Display |
Temporal AA | bUseTAA | 0 | 0: Off / 1: On | 1 | Display |
Foliage Shadows | bTreesReceiveShadows | 1 | -- Quality Preset -- Low: 0 Medium: 0 High: 1 | 0 | Display |
Disable Model LODs | fMeshLODLevel2FadeDist | 9999999.0 | -- Quality Preset -- Low: Unticked 3072.0 Medium: Ticked 9999999.0 High: Ticked 9999999.0 | 9999999.0 | Display |
Disable Model LODs | fMeshLODLevel1FadeDist | 9999999.0 | -- Quality Preset -- Low: Unticked 4096.0 Medium: Ticked 9999999.0 High: Ticked 9999999.0 | 9999999.0 | Display |
Disable Tree LODs | fMeshLODLevel2FadeTreeDistance | 9999999.0 | -- Quality Preset -- Low: Unticked 1500.0 Medium: Ticked 9999999.0 High: Ticked 9999999.0 | 9999999.0 | Display |
Disable Tree LODs | fMeshLODLevel1FadeTreeDistance | 9999999.0 | -- Quality Preset -- Low: Unticked 2000.0 Medium: Ticked 9999999.0 High: Ticked 9999999.0 | 9999999.0 | Display |
Tree LOD Distance | fTreesMidLODSwitchDist | 5000.0 | -- Quality Preset -- Low: 2500.0 Medium: 3600.0 High: 5000.0 -- Default Slider -- Min: 2500.0 Max: 5000.0 | 9999999.0 | Display |
Skinned Trees | bRenderSkinnedTrees | 1 | -- Quality Preset -- Low: 0 Medium: 1 High: 1 | 1 | Trees |
Animated Trees | bEnableTreeAnimations | 1 | -- Quality Preset -- Low: 0 Medium: 1 High: 1 | 1 | Trees |
Actor Fade | fLODFadeOutMultActors | 20.0 | -- Quality Preset -- Low: 6.0 Medium: 6.0 High: 6.0 -- Default Slider -- Min: 5.0 Max: 15.0 | 6.0 | LOD |
Item Fade | fLODFadeOutMultItems | 15.0 | -- Quality Preset -- Low: 3.0 Medium: 3.0 High: 3.0 -- Default Slider -- Min: 1.5 Max: 10.0 | 3.0 | LOD |
Object Fade | fLODFadeOutMultObjects | 35.0 | -- Quality Preset -- Low: 5.0 Medium: 5.0 High: 5.0 -- Default Slider -- Min: 5.0 Max: 30.0 | 5.0 | LOD |
Grass Fade | fGrassStartFadeDistance | 10000.0 | -- Quality Preset -- Low: 1500.0 Medium: 3500.0 High: 5000.0 -- Default Slider -- Min: 0.0 Max: 7000.0 | 3500.0 | Grass |
Misc (WIP)
Category | Name | Value | Description / Comment | Default Value |
---|---|---|---|
bActorSelfShadowing | 1 | ||
bAlwaysShowHands | 1 | ||
bCrosshairEnabled | 0 | ||
bDepthBufferCulling | 1 | ||
bDoRadialBlur | 0 | ||
bDrawLandShadows | 1 | ||
bEnableAutoDynamicResolution | 0 | ||
bEnableVolumetricLighting | 1 | ||
bEnemyMetersDynamicScale | 0 | ||
bForceFullDetail | 1 | ||
bForceHighDetailReflections | 1 | ||
bOneTimeCalibrationCompleted | 1 | ||
bPreemptivelyUnloadCells | 1 | ||
bSelectivePurgeUnusedOnFastTravel | 1 | ||
bShowCrosshair | 0 | ||
bShowFloatingQuestMarkers | 0 | ||
bTeleportHeadComfortCheck | 0 | ||
bTreesReceiveShadows | 1 | ||
bUse64bitsHDRRenderTarget | 1 | ||
bUseHardDriveCache | 1 | ||
bUseThreadedMorpher | 1 | ||
bUseThreadedParticleSystem | 1 | ||
f1PArrowTiltUpAngle | 0.4 | ||
f3PArrowTiltUpAngle | 0.9 | ||
fActivatePickLength | 60.0 | ||
fActivateRolloverWandScale | 5.0 | ||
fArrowHoldRotationPitch | 45.0 | ||
fArrowLerpDistance | 2.0 | ||
fArrowSnapDistance | 5.0 | ||
fAutoAimScreenPercentageVR | 0.0 | ||
fAutoAimScreenPercentageVROverride | 0.0 | ||
fAutoDoorFadeSecs | 0.01 | ||
fBowHoldOffsetY | -6.6 | ||
fDialogueMenuScale | 20.0 | ||
fDrawLength | 20.0 | ||
fEnemyMetersScale | 0.0 | ||
fEnemyMetersScale_Max | 0.0 | ||
fEnemyMetersScale_Min | 0.0 | ||
fFadeToBlackFadeSeconds | 0.01 | ||
fFastTravelFadeSeconds | 0.01 | ||
fFlickeringLightDistance | 2048.0 | ||
fGrassFadeRange | 10000.0 | ||
fGrassMaxStartFadeDistance | 8000.0 | ||
fGrassStartStartFadeDistance | 4000.0 | ||
fHUDCompassScale | 0.0 | ||
fLightLODRange | 5000.0 | ||
fLightLODStartFade | 50000.0 | ||
fLoadGameFadeSecs | 0.01 | ||
fLODFadeOutMultActors | 15.0 | ||
fLODFadeOutMultItems | 10.0 | ||
fLODFadeOutMultObjects | 30.0 | ||
fMaxTime | 0.01111 | ||
fMaxTimeComplex | 0.02222 | ||
fMeleeLinearVelocityThreshold | 5.0 | ||
fMeleeSwingAngularVelocityThreshold | 1.0 | ||
fMeshLODLevel1FadeTreeDistance | 33792.0 | ||
fMeshLODLevel2FadeTreeDistance | 33792.0 | ||
fMinOccludeeBoxExtent | 8.0 | ||
fNear1stPersonDistance | 0.1 | ||
fNearDistance | 3.0 | ||
fNormalDoorFadeSecs | 0.01 | ||
fPlayerBounceRadiusMeters | 0.01 | ||
fPlayerComfortRadiusMeters | 0.01 | ||
fPlayerSphereRadiusMeters | 0.01 | ||
fShieldLinearVelocityThreshold | 5.0 | ||
fSkyScaleFactor | 2000.0 | ||
fSleepFaderTime | 0.01 | ||
fTreeLoadDistance | 50000.0 | ||
fVal2 | 1.0 | ||
fVisibleNavmeshMoveDist | 12288.0 | ||
fVRPostLoadFadeToBlack | 0.01 | ||
iConsoleTextSize | 22 | ||
iHudMenuTextureSize | 2048 | ||
iMaxDesired | 6000 | ||
iNumHWThreads | 16 | Enter your cpu core count | |
iNumThreads | 16 | Enter your cpu core count | |
iProjectedMenuTextureSize | 2048 | ||
iShadowUpdateFrameDelay | 1 | ||
iWorldUITextureSize | 2048 | ||
sLocalSavePath | __MO_Saves\ | ||
uiMaxSkinnedTreesToRender | 20 | ||
uMaxNumPhysicsStepsPerUpdate | 1 | ||
uMaxSkinDecals | 300 |
Default Skyrim VR Ini Files
Default Low.ini
;RendererPrefs
[VRPerformance]
iQualityPreset=0
[VRDisplay]
fRenderTargetSizeMultiplier=1.0
[Display]
fLowestDynamicHeightRatio=0.7
fLowestDynamicWidthRatio=0.7
bEnableAutoDynamicResolution=1
iShadowMapResolution=1024
fShadowDistance=2000
bUsePrecipitationOcclusion=0
bTreesReceiveShadows=0
iNumFocusShadow=0
fMeshLODLevel1FadeDist=4096.0
fMeshLODLevel2FadeDist=3072.0
fMeshLODLevel1FadeTreeDistance=2000.0
fMeshLODLevel2FadeTreeDistance=1500.0
fTreesMidLODSwitchDist=2500.0
[Trees]
bRenderSkinnedTrees=0
bEnableTreeAnimations=0
[Grass]
fGrassStartFadeDistance=1500
Default Medium.ini
;RendererPrefs
[VRPerformance]
iQualityPreset=1
[VRDisplay]
fRenderTargetSizeMultiplier=1.0
[Display]
fLowestDynamicHeightRatio=0.7
fLowestDynamicWidthRatio=0.7
bEnableAutoDynamicResolution=1
iShadowMapResolution=2048
fShadowDistance=3000
bUsePrecipitationOcclusion=0
bTreesReceiveShadows=0
iNumFocusShadow=0
fMeshLODLevel1FadeDist=9999999.0
fMeshLODLevel2FadeDist=9999999.0
fMeshLODLevel1FadeTreeDistance=16896.0
fMeshLODLevel2FadeTreeDistance=16896.0
fTreesMidLODSwitchDist=3600.0
[Trees]
bRenderSkinnedTrees=1
bEnableTreeAnimations=1
[Grass]
fGrassStartFadeDistance=3500
Default High.ini
;RendererPrefs
[VRPerformance]
iQualityPreset=2
[VRDisplay]
fRenderTargetSizeMultiplier=1.0
[Display]
fLowestDynamicHeightRatio=0.7
fLowestDynamicWidthRatio=0.7
bEnableAutoDynamicResolution=1
iShadowMapResolution=2048
fShadowDistance=4000
bUsePrecipitationOcclusion=1
bTreesReceiveShadows=1
iNumFocusShadow=2
fMeshLODLevel1FadeDist=9999999.0
fMeshLODLevel2FadeDist=9999999.0
fMeshLODLevel1FadeTreeDistance=16896.0
fMeshLODLevel2FadeTreeDistance=16896.0
fTreesMidLODSwitchDist=5000.0
[Trees]
bRenderSkinnedTrees=1
bEnableTreeAnimations=1
[Grass]
fGrassStartFadeDistance=5000
Default Skyrim.ini
[General]
sLanguage=ENGLISH
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
uExterior Cell Buffer=36
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
fLightLODStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fTreesMidLODSwitchDist=9999999.0000
fFirstSliceDistance=2000.0000
fDynamicDOFFarBlur=0.4
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[Decals]
uMaxSkinDecalPerActor=60
[LightingShader]
fDecalLODFadeStart=0.45
fDecalLODFadeEnd=0.5
[Imagespace]
iRadialBlurLevel=2
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Actor]
bUseNavMeshForMovement=0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0