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Skyrim VR Settings Menu

Vibration bGamepadRumble=
Difficulty iDifficulty=
Show Floating Markers bShowFloatingQuestMarkers=
Save on Rest bSaveOnRest=
Save on Wait bSaveOnWait=
Save on Travel bSaveOnTravel=
Save on Character Menu bSaveOnPause=
fAutosaveEveryXMins=
Brightness fGamma=
HUD Opacity fHUDOpacity=
Actor Fade fLODFadeOutMultActors=
Item Fade fLODFadeOutMultItems=
Object Fade fLODFadeOutMultObjects=
Grass Fade fGrassStartFadeDistance=
Dialogue Subtitles bDialogueSubtitles=
General Subtitles bGeneralSubtitles=
Master fAudioMasterVolume=
Effects fVal0=
Footsteps fVal1=
Voice fVal2=
Music fVal3=
Turning mode bGamepadLookAngleSnapping=
Snap Transition bGamepadLookAngleSnapSmoothing=
Angle Snap Amount bGamepadLookAngleSnapAmount=
Gradual Snap Rotation Speed bGamepadLookAngleSnapSmoothingSpeed=
Smooth Rotation Speed fGamepadHeadingSensitivity=
Movement Mode bDirectMovementWithWands=
Direct Movement Mode bUseWandDirectionalMovement=
Compass Position iCompassPosition=
Main Hand bLeftHandedMode=
Show Hands While Sheathed bShowHandsWhileSheathed=
Height fCharacterHeightOffset=
Movement Speed fMovementSpeedPercent=
Crosshair bWandCrosshairEnabled=
Physical Sneaking bComfortSneak=
Realistic Swimming bComfortSwim=
Realistic Shield Grip bRealisticShield=
Realistic Bow Aiming bUseRealisticBowAiming=
FOV Filter While Turning bComfortModeWhileTurning=
FOV Filter While Moving bComfortModeWhileMoving=
FOV Filter Strength fComfortModeSize=
Quality iQualityPreset=
Supersampling fRenderTargetSizeMultiplier=
Dynamic Resolution bEnableAutoDynamicResolution=
Shadow Quality iShadowMapResolution=
Shadow Distance fShadowDistance=
Rain Occlusion bUsePrecipitationOcclusion=
Temporal AA bUseTAA=
Foliage Shadows bTreesReceiveShadows=
Disable Model LODs fMeshLODLevel2FadeDist=
fMeshLODLevel1FadeDist=
Disable Tree LODs fMeshLODLevel2FadeTreeDistance=
fMeshLODLevel1FadeTreeDistance=
Tree LOD Distance fTreesMidLODSwitchDist=
Skinned Trees bRenderSkinnedTrees=
Animated Trees bEnableTreeAnimations=
Actor Fade ( Duplicate ) Same settings exist in "Display" tab.
Item Fade ( Duplicate ) Same settings exist in "Display" tab.
Object Fade ( Duplicate ) Same settings exist in "Display" tab.
Grass Fade ( Duplicate ) Same settings exist in "Display" tab.

These settings doesn't appear in game menu but still affect the game.

Settings -> Gameplay

NameIniValueDescription / CommentDefault ValueCategory
VibrationbGamepadRumble00: Off / 1: On1Controls
DifficultyiDifficulty20: Novice
1: Apprentice
2: Adept
3: Expert
4: Master
5: Legendary
0GamePlay
Show Floating MarkersbShowFloatingQuestMarkers00: Off / 1: On1GamePlay
Save on RestbSaveOnRest00: Off / 1: On1MAIN
Save on WaitbSaveOnWait00: Off / 1: On1MAIN
Save on TravelbSaveOnTravel00: Off / 1: On1MAIN
Save on Character MenubSaveOnPause00: Off / 1: On1MAIN
Save on Character Menu OptionsfAutosaveEveryXMins15.060 Mins: 60.0
45 Mins: 45.0
30 Mins: 30.0
15 Mins: 15.0
10 Mins: 10.0
5 Mins: 5.0
15.0SaveGame

Settings -> Display

NameIniValueDescription / CommentDefault ValueCategory
BrightnessfGamma1.0-- Default Slider --
Min: 0.6
Max: 1.4
1.0Display
HUD OpacityfHUDOpacity1.0-- Default Slider --
Min: 0.0
Max: 1.0
1.0MAIN
Actor FadefLODFadeOutMultActors20.0-- Quality Preset --
Low: 6.0
Medium: 6.0
High: 6.0

-- Default Slider --
Min: 5.0
Max: 15.0
6.0LOD
Item FadefLODFadeOutMultItems15.0-- Quality Preset --
Low: 3.0
Medium: 3.0
High: 3.0

-- Default Slider --
Min: 1.5
Max: 10.0
3.0LOD
Object FadefLODFadeOutMultObjects35.0-- Quality Preset --
Low: 5.0
Medium: 5.0
High: 5.0

-- Default Slider --
Min: 5.0
Max: 30.0
5.0LOD
Grass FadefGrassStartFadeDistance10000.0-- Quality Preset --
Low: 1500.0
Medium: 3500.0
High: 5000.0

-- Default Slider --
Min: 0.0
Max: 7000.0
3500.0Grass
Dialogue SubtitlesbDialogueSubtitles00: Off / 1: On0Interface
General SubtitlesbGeneralSubtitles00: Off / 1: On0Interface

Settings -> Audio

NameIniValueDescription / CommentDefault ValueCategory
MasterfAudioMasterVolume1.0-- Default Slider --
Min: 0.0
Max: 1.0
1.0AudioMenu
EffectsfVal01.0-- Default Slider --
Min: 0.0
Max: 1.0
1.0AudioMenu
FootstepsfVal11.0-- Default Slider --
Min: 0.0
Max: 1.0
0.8AudioMenu
VoicefVal21.0-- Default Slider --
Min: 0.0
Max: 1.0
0.8AudioMenu
MusicfVal30.25-- Default Slider --
Min: 0.0
Max: 1.0
0.5AudioMenu

Settings -> VR

NameIniValueDescription / CommentDefault ValueCategory
Turning modebGamepadLookAngleSnapping00: Smooth / 1: Snap1VRInput
Snap TransitionbGamepadLookAngleSnapSmoothing0
0: Instant
1: Gradual
1VRInput
Angle Snap AmountbGamepadLookAngleSnapAmount45.0-- Default slider --
Min: 15.0
Max: 90.0
45.0VRInput
Gradual Snap Rotation SpeedbGamepadLookAngleSnapSmoothingSpeed360.0-- Default slider --
Min: 180.0
Max: 720.0
360.0VRInput
Smooth Rotation SpeedfGamepadHeadingSensitivity0.8-- Default slider --
Min: 0.6445
Max: 1.6556
0.6667Controls
Movement ModebDirectMovementWithWands10: Teleport / 1: Direct Movement0VRInput
Direct Movement ModebUseWandDirectionalMovement00: HMD-Relative / 1: Wand-Relative1VRInput
Compass PositioniCompassPosition20: Low
1: High
2: Off
0MAIN
Main HandbLeftHandedMode00: Right / 1: Left0VRInput
Show Hands While SheathedbShowHandsWhileSheathed10: Off / 1: On1VRInput
HeightfCharacterHeightOffset0.0-- Default slider --
Min: -5.0
Max: 60.0
0.0VR
Movement SpeedfMovementSpeedPercent0.75-- Default slider --
Min: 0.5
Max: 1.0
1.0Controls
CrosshairbWandCrosshairEnabled00: Off / 1: On1MAIN
Physical SneakingbComfortSneak00: Off / 1: On1VR
Realistic SwimmingbComfortSwim00: Off / 1: On1VR
Realistic Shield GripbRealisticShield10: Off / 1: On1VR
Realistic Bow AimingbUseRealisticBowAiming10: Off / 1: On0VRWand
FOV Filter While TurningbComfortModeWhileTurning00: Off / 1: On1VRComfort
FOV Filter While MovingbComfortModeWhileMoving00: Off / 1: On1VRComfort
FOV Filter StrengthfComfortModeSize0.5-- Default slider --
Min: 0.75
Max: 0.15
0.5VRComfort

Settings -> VR Performance

CategoryNameValueDescription / CommentDefault Value
QualityiQualityPreset20: Low
1: Medium
2: High
1VRPerformance
SupersamplingfRenderTargetSizeMultiplier1.0-- Default Slider --
Min: 1.0
Max: 2.0
1.0VRDisplay
Dynamic ResolutionbEnableAutoDynamicResolution00: Off / 1: On1Display
Shadow QualityfShadowDistance4000.0-- Quality Preset ---
Low: 2000.0
Medium:3000.0
High: 4000.0

-- Default Slider --
Min: 2000.0
Max: 4000.0
2000.0Display
Shadow QualityiShadowMapResolution4096Low: 1024
High: 2048
2048Display
Rain OcclusionbUsePrecipitationOcclusion1-- Quality Preset --
Low: 0
Medium: 0
High: 1
0Display
Temporal AAbUseTAA00: Off / 1: On1Display
Foliage ShadowsbTreesReceiveShadows1-- Quality Preset --
Low: 0
Medium: 0
High: 1
0Display
Disable Model LODsfMeshLODLevel2FadeDist9999999.0-- Quality Preset --
Low: Unticked 3072.0
Medium: Ticked 9999999.0
High: Ticked 9999999.0
9999999.0Display
Disable Model LODsfMeshLODLevel1FadeDist9999999.0-- Quality Preset --
Low: Unticked 4096.0
Medium: Ticked 9999999.0
High: Ticked 9999999.0
9999999.0Display
Disable Tree LODsfMeshLODLevel2FadeTreeDistance9999999.0-- Quality Preset --
Low: Unticked 1500.0
Medium: Ticked 9999999.0
High: Ticked 9999999.0
9999999.0Display
Disable Tree LODsfMeshLODLevel1FadeTreeDistance9999999.0-- Quality Preset --
Low: Unticked 2000.0
Medium: Ticked 9999999.0
High: Ticked 9999999.0
9999999.0Display
Tree LOD DistancefTreesMidLODSwitchDist5000.0-- Quality Preset --
Low: 2500.0
Medium: 3600.0
High: 5000.0

-- Default Slider --
Min: 2500.0
Max: 5000.0
9999999.0Display
Skinned TreesbRenderSkinnedTrees1-- Quality Preset --
Low: 0
Medium: 1
High: 1
1Trees
Animated TreesbEnableTreeAnimations1-- Quality Preset --
Low: 0
Medium: 1
High: 1
1Trees
Actor FadefLODFadeOutMultActors20.0-- Quality Preset --
Low: 6.0
Medium: 6.0
High: 6.0

-- Default Slider --
Min: 5.0
Max: 15.0
6.0LOD
Item FadefLODFadeOutMultItems15.0-- Quality Preset --
Low: 3.0
Medium: 3.0
High: 3.0

-- Default Slider --
Min: 1.5
Max: 10.0
3.0LOD
Object FadefLODFadeOutMultObjects35.0-- Quality Preset --
Low: 5.0
Medium: 5.0
High: 5.0

-- Default Slider --
Min: 5.0
Max: 30.0
5.0LOD
Grass FadefGrassStartFadeDistance10000.0-- Quality Preset --
Low: 1500.0
Medium: 3500.0
High: 5000.0

-- Default Slider --
Min: 0.0
Max: 7000.0
3500.0Grass

Misc (WIP)

CategoryNameValueDescription / CommentDefault Value
bActorSelfShadowing1
bAlwaysShowHands1
bCharacterLighting0
bCrosshairEnabled0
bDepthBufferCulling1
bDisableAutoSave1
bDoRadialBlur0
bDrawLandShadows1
bEnableAutoDynamicResolution0
bEnableVolumetricLighting1
bEnemyMetersDynamicScale0
bForceFullDetail1
bForceHighDetailReflections1
bForceNPCsUseAmmo1
bOneTimeCalibrationCompleted1
bPreemptivelyUnloadCells1
bSaveOnRest0
bSaveOnTravel0
bSaveOnWait0
bSelectivePurgeUnusedOnFastTravel1
bShowCompass0
bShowCrosshair0
bShowFloatingQuestMarkers0
bTeleportHeadComfortCheck0
bTreesReceiveShadows1
bUse64bitsHDRRenderTarget1
bUseHardDriveCache1
bUseThreadedMorpher1
bUseThreadedParticleSystem1
f1PArrowTiltUpAngle0.4
f3PArrowTiltUpAngle0.9
fActivatePickLength60.0
fActivateRolloverWandScale5.0
fArrowHoldRotationPitch45.0
fArrowLerpDistance2.0
fArrowSnapDistance5.0
fAutoAimScreenPercentageVR0.0
fAutoAimScreenPercentageVROverride0.0
fAutoDoorFadeSecs0.01
fBowHoldOffsetY-6.6
fDialogueMenuScale20.0
fDrawLength20.0
fEnemyMetersScale0.0
fEnemyMetersScale_Max0.0
fEnemyMetersScale_Min0.0
fFadeToBlackFadeSeconds0.01
fFastTravelFadeSeconds0.01
fFlickeringLightDistance2048.0
fGrassFadeRange10000.0
fGrassMaxStartFadeDistance8000.0
fGrassStartStartFadeDistance4000.0
fHUDCompassScale0.0
fLightLODRange5000.0
fLightLODStartFade50000.0
fLoadGameFadeSecs0.01
fLODFadeOutMultActors15.0
fLODFadeOutMultItems10.0
fLODFadeOutMultObjects30.0
fMaxTime0.01111
fMaxTimeComplex0.02222
fMeleeLinearVelocityThreshold5.0
fMeleeSwingAngularVelocityThreshold1.0
fMeshLODLevel1FadeTreeDistance33792.0
fMeshLODLevel2FadeTreeDistance33792.0
fMinOccludeeBoxExtent8.0
fNear1stPersonDistance0.1
fNearDistance3.0
fNormalDoorFadeSecs0.01
fPlayerBounceRadiusMeters0.01
fPlayerComfortRadiusMeters0.01
fPlayerSphereRadiusMeters0.01
fShieldLinearVelocityThreshold5.0
fSkyScaleFactor2000.0
fSleepFaderTime0.01
fTreeLoadDistance50000.0
fTreesMidLODSwitchDist10000.0
fVal21.0
fVisibleNavmeshMoveDist12288.0
fVRPostLoadFadeToBlack0.01
fVrScale70.0
iConsoleTextSize22
iDifficulty2
iHudMenuTextureSize2048
iMaxDesired6000
iNumHWThreads16Enter your cpu core count
iNumThreads16Enter your cpu core count
iProjectedMenuTextureSize2048
iQualityPreset2
iShadowMapResolution4096
iShadowUpdateFrameDelay1
iVRWindowSize2Min: 2, Max: Your monitor resolution
iWorldUITextureSize2048
sLocalSavePath__MO_Saves\
uiMaxSkinnedTreesToRender20
uMaxNumPhysicsStepsPerUpdate1
uMaxSkinDecals300

Default Skyrim VR Ini Files

Default Low.ini

;RendererPrefs

[VRPerformance]
iQualityPreset=0

[VRDisplay]
fRenderTargetSizeMultiplier=1.0

[Display]
fLowestDynamicHeightRatio=0.7
fLowestDynamicWidthRatio=0.7
bEnableAutoDynamicResolution=1
iShadowMapResolution=1024
fShadowDistance=2000
bUsePrecipitationOcclusion=0
bTreesReceiveShadows=0
iNumFocusShadow=0
fMeshLODLevel1FadeDist=4096.0
fMeshLODLevel2FadeDist=3072.0
fMeshLODLevel1FadeTreeDistance=2000.0
fMeshLODLevel2FadeTreeDistance=1500.0
fTreesMidLODSwitchDist=2500.0

[Trees]
bRenderSkinnedTrees=0
bEnableTreeAnimations=0

[Grass]
fGrassStartFadeDistance=1500

Default Medium.ini

;RendererPrefs

[VRPerformance]
iQualityPreset=1

[VRDisplay]
fRenderTargetSizeMultiplier=1.0

[Display]
fLowestDynamicHeightRatio=0.7
fLowestDynamicWidthRatio=0.7
bEnableAutoDynamicResolution=1
iShadowMapResolution=2048
fShadowDistance=3000
bUsePrecipitationOcclusion=0
bTreesReceiveShadows=0
iNumFocusShadow=0
fMeshLODLevel1FadeDist=9999999.0
fMeshLODLevel2FadeDist=9999999.0
fMeshLODLevel1FadeTreeDistance=16896.0
fMeshLODLevel2FadeTreeDistance=16896.0
fTreesMidLODSwitchDist=3600.0

[Trees]
bRenderSkinnedTrees=1
bEnableTreeAnimations=1

[Grass]
fGrassStartFadeDistance=3500

Default High.ini

;RendererPrefs

[VRPerformance]
iQualityPreset=2

[VRDisplay]
fRenderTargetSizeMultiplier=1.0

[Display]
fLowestDynamicHeightRatio=0.7
fLowestDynamicWidthRatio=0.7
bEnableAutoDynamicResolution=1
iShadowMapResolution=2048
fShadowDistance=4000
bUsePrecipitationOcclusion=1
bTreesReceiveShadows=1
iNumFocusShadow=2
fMeshLODLevel1FadeDist=9999999.0
fMeshLODLevel2FadeDist=9999999.0
fMeshLODLevel1FadeTreeDistance=16896.0
fMeshLODLevel2FadeTreeDistance=16896.0
fTreesMidLODSwitchDist=5000.0

[Trees]
bRenderSkinnedTrees=1
bEnableTreeAnimations=1

[Grass]
fGrassStartFadeDistance=5000

Default Skyrim.ini

[General]
sLanguage=ENGLISH
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm

uExterior Cell Buffer=36

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
fLightLODStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fTreesMidLODSwitchDist=9999999.0000
fFirstSliceDistance=2000.0000
fDynamicDOFFarBlur=0.4
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000

[Decals]
uMaxSkinDecalPerActor=60

[LightingShader]
fDecalLODFadeStart=0.45
fDecalLODFadeEnd=0.5

[Imagespace]
iRadialBlurLevel=2

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0

[Actor]
bUseNavMeshForMovement=0

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0